1v1 · 22 × 32 m arena · 9 m walls · discs ricochet
Nobody runs out of health. Deal more damage than the CPU before the 90-second clock runs out. Every wall your disc bounces off before it lands adds damage.
Online · versus a person
Online matches need a signed-in claude.ai account with access to this page, or the game opened from its own website.
WASD to move · hold left click to wind up and throw · flick the mouse as you release to curve · E Heavy, R Split. Every control is listed in Settings.
Direct 12 · each bank +8 · reflect +10 · recall hit 10 · full wind-up up to +10. The dotted line previews your first two bounces.
This game needs a keyboard and mouse.
Online match code
Connecting…
Match paused
Disc Duel
Horizontal, in first person. 103° is the default.
Sounds come from where they happen. Headphones make it easiest to hear which wall a disc bounced off.
Turning off the glow, the floor reflections and the neighboring matches, or choosing Fast (which also drops shadows), helps on slower computers.
Bottom right: frames per second, average and worst frame time, and (where the browser allows) how long your graphics card takes to draw each frame.
Click a key to change it, then press the new key. Esc cancels.
Best rounds
Time